#pragma once
class JGame;
class JPiece;
class JStage
{
public:
	JStage();
	virtual ~JStage();

public:
	virtual bool Start(JGame* _pGame,
		CRect& _rc) = 0;
	virtual void Stop() = 0;

	virtual bool OnImageLoaded(JGame* _pGame,
		CRect& _rc) = 0;
	virtual int		GetPieceCountInStage() = 0;
	virtual JPiece*	GetPieceInStage(int _idx) = 0;
};

